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Assassin’s Creed Shadows: Claws of Awaji - Hunter Outcast Props

Here are some of the props I created for the Hunter Outcast area in Assassin’s Creed Shadows.
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I worked on several meat pieces – small, medium, and large – sculpted in ZBrush and textured in Substance Painter to give them a raw and organic feel.
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I was also responsible for the animal skins, built using air cards to achieve the right volume and presence while keeping them optimized.
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In addition, I reworked a few existing props from the main game, breaking, tearing, and weathering them to better fit the harsh atmosphere of the Outcast environment.
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Bordeaux Art Team :
˃ Art Director :
Salomé Strappazzon
˃ Art Leads :
Benjamin Chavigner
˃ Texture :
Camille Arnoux, Vadim Tougeron, Julien Delannoy
˃ Object Bank:
Anthony Bonnet, Eulalie Prats, Sylvain Antoine
˃ Level Art :
Frederic Braud, Clement Borja, Amancio De Almeida, Cristel Mrowka, Helene Oger, Nathanael Millet, Sottheavid Chhuon, Thomas Lartigue, Arthur Devy
˃ Lighting :
Océane Leflon, Pierre Espaignet, Clement Lebrun, Lucie Lavergne, Suzanne Dang
˃ FX :
Gregory Piche, Anais Riff, Hugo Marouze, Steeven Coutant, Felix Chamerois, Alexia Moleon
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Québec Art Team :
˃ Object Bank:
Julien Manon, Justin Vaillantcourt
˃ Lighting :
Chang Cheng, Song Jian Cheng

Outcast Kit

Outcast Kit

Rawhide Kit

Rawhide Kit

Meat Kit

Meat Kit